Wandless Frog is out
Wandless Frog, FallingBit's first game, is available today on Google Play, for free. It all started from a very simple idea: tidying up. We do it every day, with books on a shelf or jars in the kitchen, and every time things fall back into place there's a small sense of satisfaction. I wanted a game built entirely around that feeling.
Then came the story. A wizard frog has lost its wand and the castle is a mess: to find it you have to put things back in order, room by room, from the potions in the lab to the books in the library, the herbs in the greenhouse and the runes along the river. Every room you tidy up gives back a fragment of an ancient magic formula, written in a language nobody speaks any more.
The rules take a moment to learn: you drag objects to their places following what the frog explains. At first colour is enough, then size and quantity come into play, then intruders appear, objects that don't belong and must be left out. And just when you think you've figured it all out, the master adds new rules: a note that decides the order of the rows, chalk arrows that turn them upside down. The layout changes every game but is always solvable, so replaying a level is never the same.
There are 10 rooms and 40 levels in all, plus the finale in the cauldron room, where you decipher the ancient language and prepare the ritual that gives the frog its wand back. The game is in English and Italian.
Most of the work didn't go into the rules, which were clear from the start, but into making them obvious at a glance: every room has its own hand-drawn setting and every object has to show right away which row it belongs to.
Wandless Frog is on Google Play for Android, free with ads. The Windows version, paid and ad-free, is coming soon to the Microsoft Store. You'll find everything on the game page.
If you try it, leave a review on Google Play: it helps me improve the game and get it known. And now back to the workbench: the next project is already on its way.